Book Reviews, Novels

Joe Haldeman’s Forever Free (1999), or, How to Kill a Classic, Pt. 37

The last quarter of Forever Free ruins all the good qualities of this otherwise enjoyable sequel. The Forever War — not quite my cup of tea — is a classic of ’70s sci-fi; a hard anti-war response to America’s involvement in Vietnam. It’s a novel of brilliant ideas stilted by the simple progression of time — hippie naivete / sexuality does not look good in 20XX.

From the outset, Forever Free is not really needed, but creates a thick, addictive atmosphere on the planet Middle Finger — one honestly lacking from even the classic prequel. Man (with a capital M) and the Taurans, both hive-mind species of the future, have pushed the surviving remnants of humanity to the planet of Middle Finger, where they live in relative isolation and freedom. Some of the surviving soldiers, including William Mandella, decide to hijack an FTL ship and escape 40,000 years into the future.

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Book Reviews, Novels, Short Stories

Stephen King’s Four Past Midnight (1990)

Four Past Midnight is a wonderful collection of four ‘short’ novels Stephen King wrote in the late ’80s. They include the Langoliers, a light-hearted adventure romp that revels in its own ridiculousness; Secret Window, Secret Garden, the closing of a thematic trilogy King wrote about the power of storytelling; the Library Policeman, in which a man is haunted by his childhood fears, traumas, and a monster feeding on the emotional turmoil of children; and the Sun Dog, a lead-in to Castle Rock’s final moments in Needful Things, and in which a demonic monster works its way across dimensions through a Polaroid camera.

Most of the four novels are wonderful, among my favorite work from Stephen King even under the weight of their own cheesiness and fluff, particularly…

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Book Reviews, Novels, Short Stories

Cyberpunk Roots: S.P. Somtow’s Mallworld (1981)

Mallworld is a brilliant playground for stories. Between 1979 and ’81, S.P. Somtow published a slew of seven stories set in the titular Malllworld, a mall 30 kilometers long situated near Jupiter,  floating in the void. Somtow’s vision of consumerism gone amok was simultaneously ahead of its time and forgettable. His ideas helped lay the groundwork for what would become cyberpunk (and the Mall of America): A grimy marriage of technology and class division, with extensive corporate intrigue and rebellious no-care attitude.

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Book Reviews, Novels

Mark Frost’s the Secret History of Twin Peaks (2016)

Part of me suspects the Secret History of Twin Peaks was written just for me. During the weeks I devoted to reading Mark Frost’s novel, I spent my days looking forward to digging comfortably into the couch and getting lost in the world of Twin Peaks again and again, of getting a preview of the show we’d all be watching come May. This book devours you, with its layers of mystery, layers of implication — it makes you simultaneously an accomplice to ‘the Archivist,’ dutifully collating Twin Peaks’ historical records and connecting supernatural dots, and an investigative FBI agent along T_____ P______, reviewing and studying the mysterious Archivist’s dossier.

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Book Reviews, Novels

Stephen King’s the Dark Tower (1982-2012) — a reflection

a series of seven, sometimes eight, novels

[ ranking | review ]

Tackling the Dark Tower over this last year has been both a pleasant surprise and a disappointment. It’s awakened a love for Stephen King’s writing I never felt before, but it’s also been a constant reminder of all the issues I’ve taken with his work since first picking up Carrie (1974) at 13 years old.

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Book Reviews, Novels

Stephen King’s the Dark Tower (1982-2012) — a ranking

a series of seven, sometimes eight, novels

[ ranking | review ]

The Dark Tower, as a series, was defined by its ups and downs. An addictive yarn though it was, it was easy to find myself both adoring each page to seething in rage at cheesy turns. Perhaps this prevents the series from reaching a place alongside the Lord of the Rings or the Book of the New Sun as a definitive fantasy, but it doesn’t mean the series isn’t a classic. (The Chronicles of Narnia is heavily impaired by its frequent downs — and gross religious dogma, racism, and misogyny — as well, and still remains required reading.)

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Book Reviews, Novels, Video Games

Game Write: Anthony Huso’s Bone Radio (2015)

Game Write is a recurring series dedicated to the fiction of game industry veterans. From the best-selling titles of Drew Karpyshyn and Austin Grossman, to the obscure classics of Jane Jensen and Sheldon Pacotti, this series hopes to unearth both the gems and the trash we tend to leave buried in the credits. In this entry, we review Anthony Huso’s Bone Radio, a thrilling, if undercooked, post-apocalyptic adventure within the New Union: A country not too dissimilar from our present U.S., but built on the ashes of remnant cities and borrowed technology.

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Graphic Novels, Novels, Random

dendrobiblio’s Top 10 Reads of 2016

10. Stephen King’s the Dark Tower I : IV (1982 : 1997)

A somewhat difficult one to include, Stephen King’s writing, while always entertaining, is similarly always bothersome. The King-isms build and bug me. The Dark Tower series has been no different so far, with the Drawing of the Three and the Waste Lands, in particular, being hampered by bloated writing and awkward pacing. Wizard and Glass, the fourth of an eight-part series (including #4.5), and the last I read this year, was an absolutely engrossing and addictive fantasy yarn. The horror and post-apocalyptic settings were mostly removed in favor of straight fantasy in an extended flashback story — which was worrisome — but Roland’s tale was so focused and wonderfully-told that it alone puts this series on the list. I hope 2017 lets me finish the the final four books.

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Book Reviews, Novels, Video Games

Game Write: Jane Jensen’s Kingdom Come (2016)

Game Write is a recurring series dedicated to the fiction of game industry veterans. From the best-selling titles of Drew Karpyshyn and Austin Grossman, to the obscure classics of Jane Jensen and Sheldon Pacotti, this series hopes to unearth both the gems and the trash we tend to leave buried in the credits. In this entry, we review Jane Jensen’s Kingdom Come, a thrilling murder mystery set in and by a rural Amish community.

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Book Reviews, Novels

William Gibson and Bruce Sterling’s the Difference Engine (1990)

I feel obligated to like the Difference Engine a whole lot less than I did. People really dislike it, and the usual round of complaints makes a long, valid list. It’s a dense 450 pages — most of it spends time on world-building chit-chat and important ideas rather than a coherent plot.

While the reader questions if the story’s going anywhere, the world itself is fascinating, so complete in its details and sense of accuracy that it’s difficult to leave the polluted, industrial-analytical world. The Difference Engine is cut into three sections following the lives of Gerard, Mallory, and Oliphant on the trail of Gibson’s usual macguffin — a collection of programming punch cards: The explanation and importance of which is buried so deeply that many readers never understand why they’re important. All three heroes only spend a fraction of their pages worrying about punch cards and social turmoil — mostly we follow paleontologist Edward Mallory in his day-to-day business as he bumbles into characters and conspiracies that are vaguely associated with the plot.

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