Book Reviews, Novels, Video Games

Game Write: Sheldon J. Pacotti’s Gamma (2016)

Game Write is a recurring series dedicated to the fiction of game industry veterans. From the best-selling titles of Drew Karpyshyn and Austin Grossman, to the obscure classics of Jane Jensen and Sheldon Pacotti, this series hopes to unearth both the gems and the trash we tend to leave buried in the credits. In this entry, we look at Sheldon Pacotti’s newest novel, Gamma — the first new piece of fiction from Pacotti since he entered the game industry with Ion Storm’s Deus Ex in 2000 — and a fascinating look at a near future ruled by biotechnology and growing social unrest.

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Book Reviews, Novels, Video Games

Game Write: Marc Laidlaw’s the 37th Mandala (1996)

Game Write is a recurring series dedicated to the fiction of game industry veterans. From the best-selling titles of Drew Karpyshyn and Austin Grossman, to the obscure classics of Jane Jensen and Sheldon Pacotti, this series hopes to unearth both the gems and the trash we tend to leave buried in the credits. In this entry, we look at Marc Laidlaw’s 1996 horror novel, the 37th Mandala, a tale of new-age charlatans and Lovecraftian beasts, recently reprinted for the first time since 2000.

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Book Reviews, Novels, Video Games

Game Write: Marc Laidlaw’s Kalifornia (1993)

Game Write is a recurring series dedicated to the fiction of game industry veterans. From the best-selling titles of Drew Karpyshyn and Austin Grossman, to the obscure classics of Jane Jensen and Sheldon Pacotti, this series hopes to unearth both the gems and the trash we tend to leave buried in the credits. In this entry, we look at Marc Laidlaw’s 1993 sci-fi novel, Kalifornia — a quirky cyberpunk tale mixing humor and eastern mysticism into a typically-gruff genre.

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Book Reviews, Novels, Video Games

Game Write: Sheldon J. Pacotti’s Demiurge (2000)

Game Write is a recurring series dedicated to the fiction of game industry veterans. From the best-selling titles of Drew Karpyshyn and Austin Grossman, to the obscure classics of Jane Jensen and Sheldon Pacotti, this series hopes to unearth both the gems and the trash we tend to leave buried in the credits. In this entry, we look at Sheldon Pacotti’s 2000 novel, Demiurge, set in a distant future where the creation of the demiurge, a sort of 3D printer of limitless potential, has made anything and everything possible — including immortality.

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Book Reviews, Short Stories, Video Games

Game Write: Sheldon J. Pacotti’s Experiments in Belief (2013)

Game Write is a recurring series dedicated to the fiction of game industry veterans. From the best-selling titles of Drew Karpyshyn and Austin Grossman, to the obscure classics of Jane Jensen and Sheldon Pacotti, this series hopes to unearth both the gems and the trash we tend to leave buried in the credits. In this entry, we look at Sheldon Pacotti’s short story collection, Experiments in Belief — featuring a variety of science fiction stories written throughout the ’90s on the complex interplay of science, ethics, religion, and politics.

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